For this assignment, I have to create a working pitch for an animation or game based of a Grimm fairy tale. I was given The Devil and the Three Golden Hairs, which I have turned around to 64 Golden Hairs, a 3D platforming game.
Stan makes his way across the river, fighting off the usually Devo robbers that plague the land.
Upon your arrival to Hell, only the Devil's grandmother is home. She makes a deal with you, explaining that his hair is always falling out around the house because of him constantly dying and treating his hair. She proposes you immediately retreat a mile from the area, because of the Devil's keen sense of smell for human flesh.
As you are just far enough away, Grandma Satan steps outside and blows a great gust of wind upon the 64 hairs that she had scavenged across the house, which then blow the hairs all across Bop-Land and a few into the forest.
After performing many quests for villagers who have become obsessed with the golden hairs, Stan finally gathers all but one golden hair. With his inventory filled up, he can only afford to hold one weapon or useful item, making the path to the last hair extremely difficult.
Upon his arrival to the top of Mount Jovi, he meets with James, the Devil. Even though this task seems impossible, the player will have to think of something that's more obvious- the Devil's a grandma's boy!
Stan then plucks a hair from the Devil, who then begins to sob, calling for his grandma and runs off.
No comments:
Post a Comment